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Tri Peaks

Play long card chains and clear three mountain peaks!

How to play

Three mountain peaks hold 28 cards, and the rest of the deck is the stock. Play the cards of the peaks onto the waste one at a time: a card must be one higher or one lower than the top card of the waste. Suits and colours don’t matter, and an ace follows a king and a king an ace.

The bottom row of the peaks is face up. The other cards turn over once both cards lying on them have been played. When no card fits, turn a new card from the stock onto the waste.

When every peak is cleared, the run goes on with a new deal, and the points keep adding up. The run ends when no free card of the peaks fits the waste or any card left in the stock. You can take back the last card for free, and the game is saved after every move.

Scoring

  • the first card in a chain: 10 points, the second 20, the third 30 and so on
  • clearing a peak: 250 points
  • a cleared board: 1,000 points
  • each card left in the stock when the board is cleared: 50 points

Turning the stock starts a new chain, so long chains score the most. With tokens you can buy a hint or, once a run when you run out of moves, extra cards for the stock.

Tips

  • Don’t always play the first card that fits: often another one carries the chain further.
  • Prefer cards that free face-down cards, as they open up new choices.
  • Don’t turn the stock needlessly: every card left in it earns bonus points when the board is cleared.

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