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Laser Arena

Sneak through the foggy maze, tag the other team and guard your base!

How to play

You and three computer teammates in blue vests take on the red team in a dark laser tag hall. The hall is a maze of padded walls and pillars, built anew for every match. Fog machines puff clouds of fog into the hall, and nobody in them is seen until they fire. In the dark you see only what is in front of you, so peek around a corner before you dash ahead.

Before a match you see the hall’s map, where you can plan your route and give your team an order. You can open the map during the match too, and the game runs slowly while it is open.

Hit an opponent with your beam and their vest goes dark, they are sent back to their own base and your team scores a point. The same goes for you: when you are tagged, you go back to your base and are back in the game after a few seconds. The red tower has a shield of six hits, which recharges while nobody hits the tower. Break it for a base strike, worth five points to your team. The base is not easy to surprise: when the red team spots you near the tower, it calls in its defenders, and the shield does not weaken while a defender stands right by the tower. A match lasts two minutes, and the team with more points wins.

Your blaster’s energy lasts a few shots at a time. It refills slowly by itself, and at once on your own base’s charging pad, so firing nonstop does not pay.

Points

  • Tagging an opponent: 100 points
  • A base strike: 500 points, or 150 when you helped a teammate
  • Being tagged: −25 points
  • Your team’s win: 300 points, half that for a draw
  • Accuracy bonus at the end of the match: up to 200 points

The points of a match earn you coins to spend in the Gear shop on a bigger energy pack, a faster recharge, a longer beam, a vest shield, sneakers, the charged shot and gadgets: the fog canister, the decoy hologram and the radar pulse. The points you collect open new halls, from the Basement Hall to the Crystal Cave, the Space Station, the Jungle Temple and the Star Arena.

Tips

  • Save your energy: a few careful shots beat a long burst that misses.
  • When you come back into the game, you are shielded for a moment. Use it to get to cover.
  • Do not attack the red base alone. Order your team to attack, and you get there together.
  • Tag the defender by the tower first. They are sent back to their base, and that gives you time to break the shield.
  • Go around the wall in front of the red base from the side, and you will see the tower.
  • In the fog you can sneak up close, as long as you do not fire too soon.
  • If a match is heading for a defeat, you can carry it on with overtime once a match.

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