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Pizza Courier

Hot pizzas and other treats to every door, one evening shift at a time!

How to play

You ride for the Höyry delivery service, and a week of evening shifts in different parts of the city lies ahead: wooden villas on Monday, brick blocks on Tuesday, the harbour front on Wednesday, the campus on Thursday, the old town on Friday, downtown in the rain on Saturday, and a long route across the snowy city on Sunday. The evening grows darker day by day, and the windows light up.

Over every customer’s door is a sign showing what they ordered: a pizza, a burger, sushi, ramen or a cake. Throw the food onto the doormat in front of the door. A throw always sends the meal the door ordered, as long as it is in your box. Never throw to a door that did not order anything. The lobbies of hotels, offices and the university place big orders of two meals at once.

Your delivery box holds only a few meals, so ride past the heated lockers along the street to pick up more. The bubble over each locker shows what is inside. Each day you must deliver to at least the goal’s share of the customers, or the week is over.

Your way of getting around grows faster as the week goes on: on foot with the box on your back on Monday and Tuesday, a bike on Wednesday and Thursday, the scooter on Friday and Saturday, and on Sunday a small car with a big box on its roof. From the car, a throw to the right goes from the passenger’s side and is less accurate.

The cars at the junctions and Friday’s tram, the doors of parked vans swinging open and the people on the zebra crossings take a heart. Roadworks’ cones and puddles slow you down, and on Sunday the ice makes you slide.

On the game page you can carry on with tokens if your hearts run out during a shift: you get one extra heart. You can do this once a day.

Scoring

  • Every meal delivered gives 10 points.
  • Good deliveries in a row raise your multiplier, up to three times.
  • A bullseye right in the middle of the doormat gives 5 extra points.
  • Food that arrives warm earns a tip.
  • A big order gives double points and 15 extra points.
  • Food thrown to the wrong door costs 25 points and ends your streak.
  • A perfect shift, with every customer served and no mistakes, gives 100 points.
  • Riding the whole week gives 300 points.

Tips

  • Watch the signs to see which meals the street has ordered, and ride past the lockers that have them. A red exclamation mark on a sign means your box has none of that meal.
  • The food flies on a little with your speed, so throw with the keys just before the door is alongside.
  • Slow down when a van’s hazard lights blink or someone is waiting at the edge of a zebra crossing.

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